Physics for Game Programmers

Physics for Game Programmers shows you how to infuse compelling and realistic action into game programming even if you dont have a college-level physics background! Author Grant Palmer covers basic physics and mathematical models and then shows how to implement them, to simulate motion and behavior...

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Autor principal: Palmer, Grant. (Autor)
Autor corporatiu: SpringerLink (Online service)
Format: eBook
Idioma:English
Publicat: Berkeley, CA : Apress, 2005.
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Accés en línia:http://dx.doi.org/10.1007/978-1-4302-0021-5
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