Physics for Game Programmers
Physics for Game Programmers shows you how to infuse compelling and realistic action into game programming even if you dont have a college-level physics background! Author Grant Palmer covers basic physics and mathematical models and then shows how to implement them, to simulate motion and behavior...
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Format: | eBook |
Idioma: | English |
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Berkeley, CA :
Apress,
2005.
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Accés en línia: | http://dx.doi.org/10.1007/978-1-4302-0021-5 |
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