Physics for Game Programmers

Physics for Game Programmers shows you how to infuse compelling and realistic action into game programming even if you dont have a college-level physics background! Author Grant Palmer covers basic physics and mathematical models and then shows how to implement them, to simulate motion and behavior...

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Detalles Bibliográficos
Autor Principal: Palmer, Grant. (Author)
Autor Corporativo: SpringerLink (Online service)
Formato: eBook
Idioma:English
Publicado: Berkeley, CA : Apress, 2005.
Subjects:
Acceso en liña:http://dx.doi.org/10.1007/978-1-4302-0021-5
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