Physics for Game Programmers
Physics for Game Programmers shows you how to infuse compelling and realistic action into game programming even if you dont have a college-level physics background! Author Grant Palmer covers basic physics and mathematical models and then shows how to implement them, to simulate motion and behavior...
Gardado en:
Autor Principal: | |
---|---|
Autor Corporativo: | |
Formato: | eBook |
Idioma: | English |
Publicado: |
Berkeley, CA :
Apress,
2005.
|
Subjects: | |
Acceso en liña: | http://dx.doi.org/10.1007/978-1-4302-0021-5 |
Tags: |
Engadir etiqueta
Sen Etiquetas, Sexa o primeiro en etiquetar este rexistro!
|