Physics for Game Programmers

Physics for Game Programmers shows you how to infuse compelling and realistic action into game programming even if you dont have a college-level physics background! Author Grant Palmer covers basic physics and mathematical models and then shows how to implement them, to simulate motion and behavior...

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Bibliografski detalji
Glavni autor: Palmer, Grant. (Autor)
Autor kompanije: SpringerLink (Online service)
Format: e-knjiga
Jezik:English
Izdano: Berkeley, CA : Apress, 2005.
Teme:
Online pristup:https://dx.doi.org/10.1007/978-1-4302-0021-5
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